Description:

Star Trek Beyond was a project where I concept sculpted the rocky mountains and the petal shaped rocks. I was also responsible for modeling the Hard surface transporter + UVs where the captain and the creatures appears in the first two images. In addition to that I was also responsible for finalizing the assets to make it production ready in terms of re topology and UVs sets.

Star Trek Beyond
Star Trek Beyond

Hard Surface Modeling BG + UVs. Entire transporter.

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Star Trek Beyond
Star Trek Beyond

Hard Surface Modeling BG + UVs. Entire transporter.

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Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + UVs of rocks and mountains. Early Lookdev.

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Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + pillars + UVs of rocks and mountains. Pillars modeling. Early Lookdev.

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Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + pillars + UVs of rocks and mountains. Pillars modeling. Early Lookdev.

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Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + pillars + UVs of rocks and mountains. Pillars modeling. Early Lookdev.

press to zoom
Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + UVs of rocks and mountains. Pillars modeling. Early Lookdev.

press to zoom
Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + UVs of rocks and mountains. Early Lookdev.

press to zoom
Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + UVs of rocks and mountains. Early Lookdev.

press to zoom
Star Trek Beyond
Star Trek Beyond

Concept + final sculpt + UVs of rocks and mountains. Early Lookdev.

press to zoom
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