I was able to work on this game cinematic, where I did the matte painting for two shots. When needed, I modeled and sculpted the destruction with a basic texture, then light it appropriately to prepare a 3D matte painting with paint overs. The final game trailer is located further down after my breakdown.
I was able to work on this game cinematic, where I did the matte painting for two shots. When needed, I modeled and sculpted the destruction with a basic texture, then light it appropriately to prepare a 3D matte painting with paint overs. The final game trailer is located further down after my breakdown.
I was able to work on this game cinematic, where I did the matte painting for two shots. When needed, I modeled and sculpted the destruction with a basic texture, then light it appropriately to prepare a 3D matte painting with paint overs. The final game trailer is located further down after my breakdown.


Description:
I had the opportunity to participate in designing part of the Black Panther suit and a large portion of the environment. I was able to provide sketches and concept sculpting for the shots that needed a quick turn around without scarifying the quality. In addition to that I also designed armors for the different creatures of the show.
For this shot I concept sculpted the entire cave in ZBrush. I set up a top down projection with a diffuse and Vibranium river maps for lighting.




Concept art for the sculpted panther. Integration in the mountain. Mood design.
